![]() ![]() This doesn't typically cause too much of a headache, as the cars are used for travel primarily, but there is a boss fight with an enemy in a car, and every time I fight him, I get out of mine and take him down on foot instead. The most glaring of which is that the vehicle combat is trash your car always feels like it has 2 hit points in comparison to the enemies, who have a regular health pool. There are definitely some issues with Borderlands, as with the first game in any series, but they're very minor, in my opinion. I think games that have this kind of accessibility are really cool, because on the flip side, I'm sure there were gamers that were gods in shooters, but only picked gear based off its level, and also went nuts all over Blands. FPS games were never really my forte, but RPGs were, and I think Gearbox mashed them together beautifully, allowing a doo-doo tier COD noob like me to analyze all the different skills and statistics and still be able to clear the game's toughest challenges. The gameplay is what really had me fired up. ![]() Granted, graphics are far from the most important part of a game, but I think games that went out of their way to look unique and identifiable definitely hold their own more when compared to the games available today. Because it was made with a stylish and comic-like aesthetic, you can always come back to it and find yourself immediately sucked into Pandora without focusing on how laughable realism was for games made in 2009. Graphically, I think Borderlands holds up incredibly well. In an age where game developers were constantly pushing for realism, Gearbox went with a different angle and made a zany, over-the-top, cel-shaded, apocalyptic gunfest that's kept me and millions of others entertained for years! Borderlands was the first looter-shooter game to really warp the genre and make it what it is today. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |